Manchester Game Centre members Dr Reuben Martens and Dr Jack Warren have published essays in Kelly I. Aliano’s and Adam Crowley’s edited collection Video Games and Environmental Humanities: Playing to Save the World. According to the editors, the collection demonstrates how ‘video games engage in a form of ecocriticism like any other humanities field might’ while offering ‘meaningful knowledge about environments, ecology, and/or environmental crisis’ (2024: vii). Reuben and Jack feature in the collection's ‘Video Games and Environments’ section. Reuben’s chapter, ‘Fuelling the City: On the Politics of Energy Resource Extraction in City-Building Simulators’, explores the perpetuation of petrocapitalism in the ideological underpinnings and infrastructural representations of city-building games. Jack’s chapter, ‘Queer Thinking with Digital Stones’, explores the ecological and affective dimensions of World of Warcraft, particularly concerning the importance of stones and their sensations in digital environments.
Read MoreWith TTRPG designer and academic James Louis Smith, MMGC member Chloe Germaine has written material for the latest season of indie tabletop roleplaying game, The Between. Designed by Jason Cordova, The Between is a game in which you play one of a mysterious group of monster hunters investigating threats in Victorian London, threats too weird for Scotland Yard…
Read MoreIn this new article from the Baltic Screen Media Review Alex Gekker and Manchester Metropolitan Game Centre member Daniel Joseph analyse the inherent contradictions of critical cultural production in global capitalist markets.
Read MoreManchester Metropolitan Game Centre co-director Paul Wake has a new book chapter recently published on poker fictions, in The Casino, Card and Betting Game Reader.
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